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New Classes

 1. Character Information

White Wizard: Kundun Mephis

Mage: Lemuria


(1) White Wizard: Kundun Mephis

- The White Wizard is a wizard with the opposite attribute to the existing Dark Wizard.

- A Staff and a Magic Book uses as weapons and uses skills that use light energy.

- Has low defense but has high Wizardry Damage.

- You can improve Wizardry Damage with Energy Stats

- If you form a Party with Lemuria, a Buff "Bond" will be activated

- Through Buff "Bond", Skills can be strengthened to deal great damage.


(2) Mage: Lemuria

- Es un Mago que usa "Orb"

- Usando el "Orb", utiliza Skill Magicos de "Orb".

- HP¨ and Defense are low, but it has a high magic attack power.

- You can improve Wizardry Damage with Energy Stats

- Not as good as an Elf Energy, but configured as Elf, she can use secondary magic to aid her in battle.

- If you form a Party with the Kundun Mephis, a Buff "Bond" will be activated

- Through Buff "Bond", Skills can be strengthened to deal great damage.

The relationship between Kundun and Lemuria

- Kundun Mephis and Lemuria are a relationship between a teacher and a disciple, and Lemuria is a woman who loves the Kundun Mephis.


2. History


(1) Double

- After the discovery of the Doppleganger fortress in 1022 a great sage from the continent mu entered the fortress and contacted the doppelganger.

- The great sage with a strong desire to stop the evil Kundun borrowed the power of the doppleganger and began to investigate the doppleganger, the research progresses smoothly, leading to learning the magical ability of creating a doppelganger.

- To create a doppelganger, a medium was needed.

- The great sage needs a powerful doppelganger capable of stopping the Kundun.

- With the help of the priests who served the good god Lugard, he obtained items that the Kundun Mephis and Lemuria used in the past.

- Using him as a medium. they create duplicates of the Kundun Mephis and Lemuria.

- The Doppelgangers of the Kundun Mephis and Lemuria have perfect appearances that match not only the appearance of real people but also their memory, abilities and personality.

- Under their creator, the Great Sage, they were nurtured by qualities such as White Wizard and Magic with a good and just mind.

- When the time comes, the Great Sage sends the Kundun Mephis and Lemuria to fight the evil forces of the Kundun.


3. Basic Information


(1) White Wizard: Kundun Mephis

Creation Condition

Default Creation

Birth

Lorencia

Stats

HP

Where

Strength

Agility

Stamina

Energy

70

70

19

19

15

30

Evolution

1st Evolution

2nd Evolution

3rd Evolution

White Wizard: Kundun Mephis

Light Master

Shine Wizard

Party

Kundun Mephis, Lemuria, Dark Knight


(2) Magic: Lemuria

Creation Condition

Default Creation

Birth

Lorencia

Stats

HP

Where

Strength

Agility

Stamina

Energy

88

75

18

18

19

30

Evolution

1st Evolution

2nd Evolution

3rd Evolution

Mage: Lemuria

Warmage

Archmage

Party

Kundun Mephis, Lemuria, Dark Knight


4. Bond of Kundun Mephis and Lemuria


1) Bond

- The Kundun Mephis and Lemuria have a link which has a benefit that applies when they are in Party together.

- The benefit also applies to the other members of the party of other races, however, the benefit applied to the other members is different.

- The buff disappears when the Party is canceled or the distance between the Kundun Mephis and Lemuria increases.

- The Benefits are as follows.


Effects edit

Buff Name

Division

objective

Effect

Bond

Buff

Kundun Mephis, Lemuria, Party Members

Increases Damage when Kundun Mephis and Lemuria are in the same Party.

Kundun Mephis, Lemuria - 130% Damage Applied
Other Party Members - 115% Damage Applied


2) Bondage

- The Kundun Mephis and Lemuria have a link which has a benefit that applies when they are in Party together.

- The link applies only to the Kundun Mephis and Lemuria, it does not apply to other races that are members of the Party.

- The link disappears when the Party is canceled or the distance between the Kundun Mephis and Lemuria increases.

- The link is visible to the members of the Party to which you belong.

- The Benefits are as follows.
 

Buff Name

Division

objective

Effect

Bondage

Buff

Kundun Mephis, Lemuria

When the Kundun Mephis and Lemuria are in Party, they create a bond that connects them to each other and targets that touch the bond take damage.

Targets in contact with the link 1 damage every second / DOES NOT APPLY FOR PVP.
Even if you touch the link more than once, damage is dealt only once.


3) Exclusive equipment upgrade for the Kundun Mephis and Lemuria


(1) Added effects on Exclusive Items

- There is an exclusive benefit for the Kundun Mephis and Lemuria with existing items that have the name of Kundun and Lemuria.

- The upgrade disappears when the corresponding equipment is not equipped.

- The Enhancement Effects are as follows

Benefit Name

Division

Beneficiary

Exclusive Item

Effect

Exclusive Equipment Additional Effect

Buff

Kundun Mephis

Kundun's Mad Blade

Increase Kundun Mad Blade's base Stats by 10%
(Elemental Damage and Elemental Defense increase by 10%)

Kundun's Seal

Increase Kundun Seal's base Stats by 10%

Kundun's Magic Scroll

Increase Kundun's Magic Scroll base Stats by 10%
(Elemental Damage and Elemental Defense increase by 10%)

Staff of Kundun

Increase Base Base Damage of Staff of Kundun by 20%

Exclusive Equipment Additional Effect

Buff

Lemuria

Orb of Lemuria

Increase Orb of Lemuria's base Stats by 10%
(Elemental Damage and Elemental Defense increase by 10%)

4. Skill

1) White Wizard: Kundun Mephis

- The White Wizard: Kundun Mephis uses exclusive Skills as well as the Dark Wizard Skills.

Common Skill

Earth Prisión, Illusion, Hellfire, Teleport Ally, Power Wave, Lightning, Teleport, Ice, Tornado, Aqua Flash, Blast, Inferno, Wizardry Enhanced, Nova

Exclusive Skills

Magic Shot

Shining Bird

Violent Dragon

Storm

Reflection Barrier

Skill Name

Magic Shot

Requirements

It is learned by creating the Kundun Mephis

Skill Description

Fire a magic projectile at the target, dealing damage.
Targets hit by the projectile take 2 consecutive damage.

Cooldown

None

Skill Image

Skill Name

Shining Bird

Requirements

Energy: 70

Skill Description

Launches a huge bird of light created by magic in a specific direction, dealing damage to multiple enemies within range.
Targets hit by the projectile take 1 consecutive damage.

Cooldown

None

Skill Image

Skill Name

Violent Dragon

Requirements

Energy: 680

Skill Description

Creates a light dragon on the specified target and some on nearby enemies. dealing damage to multiple enemies
Any of the Dragon Violent targets take 2 consecutive damage.

Cooldown

None

Skill Image

Skill Name

Storm

Requirements

Energy: 1160
Dragon Violent Mastery 10 Points (Master Skill Tree)

Skill Description

Fire a spear of light across a wide area, centered on you, dealing damage to multiple nearby enemies.
Targets hit in the area take 2 consecutive damage, with a 5% chance of taking 1 additional damage.

Cooldown

0.5 seconds

Skill Image

Skill Name

Reflection Barrier

Requirements

Energy: 410

Skill Description

Create a reflective barrier on yourself or an ally to block incoming damage and when taking damage, return a certain amount to enemies.

Cooldown

None

NOTE

The Buff does not overlap with the Summoner's "Reflect Damage" Buff.

Skill Image


2) Mage: Lemuria

- The Mage: Lemuria uses exclusive Skills as well as the Dark Wizard and Elf Skills.
 

Common Skill

Poison, Meteor, Lightning, Flame, Fire Ball, Hellfire, Tornado, Ice, Teleport Ally, Decay, Ice Storm, Wizardry Enhanced, Inferno

Exclusive Skills

Beginner Bless

Beginner Healing

Beginner Defense Increase

Beginner Attack Power Increase

Beginner Recovery

Magic Shot

Marvel Burst

Unleash Marvel

Ultimate Force

Skill Name

Beginner Bless

Requirements

Energy: 150

Skill Description

Increase Stats for a certain period of time.
It has a similar function to the Buff Bless of the Elf Energy but with a slightly less effect.

Cooldown

None

Skill details

The Buff does not overlap the Elf Buff "Bless".

Skill Image

Skill Name

Beginner Care

Requirements

Stamina: 52

Skill Description

Restores a certain amount of HP.
It has a similar function to the Buff Heal of the Elf Energy but with a slightly less effect.

Cooldown

None

Skill Image

Skill Name

Basic Defense Increase

Requirements

Stamina: 72

Skill Description

Temporarily increases Defense.
It has a similar function to the Buff Greater Defense of the Elf Energy but with a slightly less effect.

Cooldown

None

Skill details

The Buff does not overlap the Elves "Greater Defense" Buff.

Skill Image

Skill Name

Beginner Attack Power Increase

Requirements

Stamina: 92

Skill Description

Temporarily increases Attack Power and Wizardry Damage.
It has a similar function to the Buff Greater Attack of the Elf Energy but with a slightly less effect.

Cooldown

None

Skill details

The Buff does not overlap the Elves "Greater Attack" Buff.

Skill Image

Skill Name

Beginner Recovery

Requirements

Energy: 168

Skill Description

Recovers a certain amount of SD.
It has a similar function to the Buff Recovery of the Elf Energy but with a slightly less effect.

Cooldown

None

Skill Image

Skill Name

Beginner Recovery

Requirements

Energy: 168

Skill Description

Recovers a certain amount of SD.
It has a similar function to the Buff Recovery of the Elf Energy but with a slightly less effect.

Cooldown

None

Skill Image

Skill Name

Magic Shot

Requirements

It is learned by creating the Lemuria

Skill Description

Fire a magic projectile at the target, dealing damage.
Targets hit by the projectile take 2 consecutive damage.
The Effect of the Magic Shot of Lemuria, changes when an "Orb" is equipped

Cooldown

None

Skill Image

Skill Name

Marvel Burst

Requirements

Energy: 104

Skill Description

Fire an explosive sphere at the target, dealing damage to the target and nearby enemies.
Targets hit by the sphere take 1 consecutive damage.

Cooldown

None

Skill Image

Skill Name

Unleash Marvel

Requirements

Energy: 700

Skill Description

Generates a sphere that lasts for a certain period of time at a designated location and unleashes small amounts of energy every second to deal damage to multiple enemies.
Targets hit by the sphere take 2 consecutive damage.

Cooldown

10 seconds

Skill details

Sphere Duration: 30 Seconds
Targets hit by the sphere take 2 consecutive damage per second.

Skill Image

Skill Name

Ultimate Force

Requirements

Energía: 1073
Unleash Marvel Mastery 10P

Skill Description

Create a magic circle. at the specified location and sends small amounts of energy to the magic circle. to deal damage to multiple enemies.
Targets hit by the sphere take 2 consecutive damage per second. with a 5% chance to take 1 additional damage.

Cooldown

None

Skill Image


5. Use of Weapons


1) White Wizard: Kundun Mephis

- Equip the "Staff" of the Dark Wizard as a main weapon, carry "Book Magic" as a secondary weapon.


2) Mage: Lemuria

- Equip the "Orb" as the main weapon, take the "Shield" of the Dark Wizard as a secondary.


6. Items


1) NPC sells low level items and Scroll

- Low-level and Scroll Items for the Kundun Mephis and Lemuria can be purchased from Lorencia's NPCs.

- Low level items: NPC Wizard Gillard (Lorencia 119, 111)

- Scroll: NPC Wizard Pasi (Lorencia 119, 113)


Common Items

Item Type

Item Name

Weapons y Shield

Kundun Mephis: Staff del Dark Wizard
Lemuria: Shield del Dark Wizard

Wings

Kundun Mephis: Wings of Magic, Wings of God and Evil, Wings of Conqueror, Wings of Power
Lemuria: Small Wings of Heaven, Wings of Heaven, Wings of Soul, Wings of Magic, Wings of God and Devil, Wings of Conqueror, Wings of Power.


2) Details of the Items


(1) White Wizard: Kundun Mephis


Weapons

Item

Image

Minimal Damage

Maximum Damage

Wizardry Damage (%)

Attack Speed

Required stats

Basic Magic Book

24

25

10%

25

Agility: 28
Energy: 31

Element Magic Book

28

30

13%

25

Agility: 38
Energy: 46

Attribute Magic Book

34

36

17%

25

Agility: 47
Energy: 96

Shinig Feather Magic Book

39

41

19%

30

Agility: 60
Energy: 136


Set

Set Glimer

Helm

Armor

Pants

Gloves

Boots

Defending

19

24

20

12

16

Required stats

Strength: 39

Strength: 54

Strength: 50

Strength: 28

Strength: 38

Set Light Ray

Helm

Armor

Pants

Gloves

Boots

Defending

22

30

26

17

19

Required stats

Strength: 39
Energy: 46

Strength: 78
Energy: 53

Strength: 75
Energy: 41

Strength: 39
Energy: 34

Strength: 54
Energy: 32

Set Flash

Helm

Armor

Pants

Gloves

Boots

Defending

27

37

30

21

25

Required stats

Strength: 120
Agility: 40
Energy: 202

Strength: 132
Agility: 42
Energy: 230

Strength: 123
Agility: 40
Energy: 199

Strength: 93
Agility: 38
Energy: 173

Strength: 122
Agility: 40
Energy: 183

Set Magic Flare

Helm

Armor

Pants

Gloves

Boots

Defending

36

47

40

29

32

Required stats

Strength: 153
Agility: 56
Energy: 279

Strength: 170
Agility: 60
Energy: 322

Strength: 161
Agility: 58
Energy: 291

Strength: 114
Agility: 41
Energy: 230

Strength: 145
Agility: 54
Energy: 241

Set Bloodangel (Excellent)

Helm

Armor

Pants

Gloves

Boots

Defending

90

98

94

90

85

Required stats

Strength: 240
Agility: 93
Energy: 776

Strength: 261
Agility: 98
Energy: 790

Strength: 251
Agility: 93
Energy: 762

Strength: 193
Agility: 77
Energy: 741

Strength: 209
Agility: 83
Energy: 755

Set Ancient Magic Flare (Magus)

Armor

Pants

Gloves

Boots

Defending

82

72

57

62

Required stats

Strength: 221
Agility: 72
Energy: 405

Strength: 203
Agility: 69
Energy: 370

Strength: 148
Agility: 48
Energy: 305

Strength: 186
Agility: 65
Energy: 314

Ancient options

(Complete 2 Parts Set)
Double Damage Chance +20%
(Complete 3 Parts Set)
Increase Defense +60
(Complete 4 Parts Set)
Increase Skill Damage +30
Increase Critical Damage +20
Increase Excellent Damage +20
Excellent Damage Rate +15%
Critical Damage Rate +15%

Set Ancient Magic Flare (Baldur)

Helm

Armor

Pants

Gloves

Defending

67

82

72

57

Required stats

Strength: 194
Agility: 67
Energy: 359

Strength: 211
Agility: 72
Energy: 405

Strength: 203
Agility: 69
Energy: 370

Strength: 148
Agility: 48
Energy: 305

Ancient options

(Complete 2 Parts Set)
Increase Wizardry Damage +10%
(Complete 3 Parts Set)
Double Damage Chance +10%
(Complete 4 Parts Set)
Increase Energy +30
Increase HP +50
Increase Enemy's Defense +5%
Excellent Damage Rate +15%
Critical Damage Rate +15%

Set Ancient Bloodangel Kundun Mephis

Helm

Armor

Pants

Gloves

Defending

99

107

103

89

Required stats

Strength: 240
Agility: 93
Energy: 776

Strength: 261
Agility: 98
Energy: 790

Strength: 251
Agility: 93
Energy: 762

Strength: 193
Agility: 77
Energy: 741

Ancient options

2 Item:
Increase Skill Damage +25
Increase Energy +50
3 Item:
Double Damage Rate +10%
Increase Damage +50
Set Complete:
Increase Critical Damage Rate +15%
Increase Excellent Damage Rate +15%
Ignore Enemy's Defense +5%
Increase All Stats +10
Increase Defense Base +20
Increase Critical Damage +30
Increase Excellent Damage +30



Wings

Wing de Level 1 : Pure White Cloak (Nivel de uso 150)

Defending

Damage Increase

Damage Absorption

10

12%

12%

Wing from Level 2: Cloak of Innocence (Use Level 215)

Defending

Damage Increase

Damage Absorption

30

32%

25%


Scroll

Scroll name

Image

Terms of use

Shining Bird Scroll

Energy: 70

Dragon Violent Scroll

Energy: 680

Storm Scroll

Energy: 1160
Dragon Violent Mastery 10 Points (Master Skill Tree)

Reflection Barrier Scroll

Energy: 410


(2) Mage: Lemuria


Weapon

Item

Image

Minimal Damage

Maximum Damage

Wizardry Damage (%)

Attack Speed

Required stats

Royal Orb

17

18

20%

25

Strength: 29
Energy: 21

Myotis Orb

23

25

35%

25

Strength: 64
Agility: 26
Energy: 36

Blue Moon Orb

29

31

47%

25

Strength: 79
Agility: 29
Energy: 87

Absolute Archangel Orb

153

165

78%

30

Strength: 73
Agility: 32
Energy: 119


Set

Set Magic Pad

Helm

Armor

Pants

Gloves

Boots

Defending

5

8

6

2

3

Required stats

Strength: 23

Strength: 29

Strength: 27

Strength: 21

Strength: 22

Set Magic Sphinx

Helm

Armor

Pants

Gloves

Boots

Defending

18

23

21

11

12

Required stats

Strength: 48
Agility: 23
Energy: 34

Strength: 59
Agility: 29
Energy: 39

Strength: 55
Agility: 27
Energy: 32

Strength: 45
Agility: 23
Energy: 28

Strength: 47
Agility: 23
Energy: 28

Set Magic Legendary

Helm

Armor

Pants

Gloves

Boots

Defending

23

30

26

15

17

Required stats

Strength: 72
Agility: 44
Energy: 152

Strength: 87
Agility: 46
Energy: 172

Strength: 83
Agility: 45
Energy: 157

Strength: 66
Agility: 41
Energy: 132

Strength: 68
Agility: 42
Energy: 130

Set Noble Pixie

Helm

Armor

Pants

Gloves

Boots

Defending

34

46

37

27

29

Required stats

Strength: 141
Agility: 68
Energy: 279

Strength: 156
Agility: 74
Energy: 322

Strength: 149
Agility: 71
Energy: 284

Strength: 114
Agility: 41
Energy: 227

Strength: 122
Agility: 42
Energy: 235

Set Bloodangel (Excellent)

Helm

Armor

Pants

Gloves

Boots

Defending

78

94

85

73

77

Required stats

Strength: 193
Agility: 62
Energy: 762

Strength: 214
Agility: 72
Energy: 776

Strength: 203
Agility: 67
Energy: 748

Strength: 146
Agility: 46
Energy: 720

Strength: 182
Agility: 46
Energy: 734

Set Ancient Noble Pixie (Freya)

Armor

Pants

Gloves

Boots

Defending

81

69

55

58

Required stats

Strength: 194
Agility: 89
Energy: 405

Strength: 186
Agility: 86
Energy: 361

Strength: 148
Agility: 48
Energy: 301

Strength: 156
Agility: 50
Energy: 306

Ancient options

(Complete2 Parts Set)
Double Damage Chance +20%
(Complete 3 Parts Set)
Increase Defense +60
(Complete 4 Parts Set)
Increase Wizardry Damage +10%
Increase Critical Damage +20
Increase Excellent Damage +20
Excellent Damage Rate +15%
Critical Damage Rate +15%

Set Ancient Noble Pixie (Maat)

Helm

Armor

Pants

Gloves

Defending

75

81

69

55

Required stats

Strength: 179
Agility: 83
Energy: 359

Strength: 194
Agility: 89
Energy: 405

Strength: 186
Agility: 86
Energy: 361

Strength: 148
Agility: 48
Energy: 301

Ancient options

(Complete 2 Parts Set)
Increase Wizardry Damage +15%
(Complete 3 Parts Set)
Double Damage Chance +10%
(Complete 4 Parts Set)
Increase Skill Damage +30
Increase HP +50
Increase Enemy's Defense +5%
Excellent Damage Rate +15%
Critical Damage Rate +15%

Set Ancient Bloodangel Lemuria

Helm

Armor

Pants

Gloves

Defending

87

103

94

82

Required stats

Strength: 193
Agility: 62
Energy: 762

Strength: 214
Agility: 72
Energy: 776

Strength: 203
Agility: 67
Energy: 748

Strength: 146
Agility: 46
Energy: 720

Ancient options

2 Item:
Increase Skill Damage +25
Increase Energy +50
3 Item:
Double Damage Rate +10%
Increase Wizardry Damage +50
Set Complete:
Increase Critical Damage Rate +15%
Increase Excellent Damage Rate +15%
Ignore Enemy's Defense +5%
Increase All Stats +10
Increase Defense Base +20
Increase Critical Damage +30
Increase Excellent Damage +30

Scroll or Orb

Scroll or Orb name

Image

Condition of Use

Orb of Beginner Healing

Stamina: 52

Orb of Beginner Defense Increase

Stamina: 72

Orb of Beginner Attack Power Increase

Stamina: 92

Orb of Beginner Recovery

Energy: 168
After 2nd Quest

Orb of Beginner Bless

Energy: 150

Scroll of Marvel Burst

Energy: 104

Scroll of Unleash Marvel

Energy: 700

Scroll of Ultimate Force

Energía: 1073
Unleash Marvel Mastery 10AG

 1. Wings Level 3


1) White Wizard: Kundun Mephis 3ra Wings

Cloak of Brilliance (Use Condition - Level 400 After 3rd Quest)

Defending

Damage Increase

Damage Absorption

45

39%

39%


2) Mage: Lemuria 3ra Wings

Wings of Eternity (Use Condition - Level 400 After 3rd Quest)

Defending

Damage Increase

Damage Absorption

45

39%

39%


2. Weapons

1) White Wizard: Kundun Mephis Weapons

Item

Image

Minimal Damage

Maximum Damage

Wizardry Damage (%)

Attack Speed

Required stats

Wise Magic Book

43

47

21%

30

Agility: 86
Energy: 143

Legendary Magic Book

53

57

22%

30

Agility: 87
Energy: 198

Bloodangel Magic Book

55

56

29%

30

Agility: 98
Energy: 307

Darkangel Magic Book

68

71

32%

30

Agility: 108
Energy: 323

Holyangel Magic Book

84

87

42%

30

Agility: 112
Energy: 331


2) Mage: Lemuria Weapons

Item

Image

Minimal Damage

Maximum Damage

Wizardry Damage (%)

Attack Speed

Required stats

Spinel Orb

66

74

65%

30

Strength: 81
Agility: 33
Energy: 137

Almandine Orb

86

94

75%

30

Strength: 87
Agility: 37
Energy: 186

Bloodangel Orb

83

85

92%

30

Strength: 93
Agility: 35
Energy: 258

Darkangel Orb

109

115

102%

30

Strength: 97
Agility: 42
Energy: 271

Holyangel Orb

141

147

114%

30

Strength: 99
Agility: 44
Energy: 298

Blessed Archangel Absolute Orb

173

185

94%

30

Strength: 80
Agility: 38
Energy: 140


3. Set


1) White Wizard: Kundun Mephis Set

Set Bright

Helm

Armor

Pants

Gloves

Boots

Defending

46

58

51

36

41

Required stats

Strength: 199
Agility: 69
Energy: 674

Strength: 232
Agility: 78
Energy: 794

Strength: 208
Agility: 71
Energy: 704

Strength: 185
Agility: 65
Energy: 620

Strength: 175
Agility: 62
Energy: 584

Set Darjeeling

Helm

Armor

Pants

Gloves

Boots

Defending

53

69

58

45

51

Required stats

Strength: 225
Agility: 84
Energy: 935

Strength: 264
Agility: 86
Energy: 967

Strength: 259
Agility: 85
Energy: 948

Strength: 254
Agility: 83
Energy: 928

Strength: 251
Agility: 83
Energy: 916

Set Darkangel Excellent

Helm

Armor

Pants

Gloves

Boots

Defending

113

126

117

105

109

Required stats

Strength: 240
Agility: 93
Energy: 776

Strength: 261
Agility: 98
Energy: 790

Strength: 251
Agility: 93
Energy: 762

Strength: 193
Agility: 77
Energy: 741

Strength: 209
Agility: 83
Energy: 755

Set Holyangel Excellent

Helm

Armor

Pants

Gloves

Boots

Defending

166

181

173

160

163

Required stats

Strength: 240
Agility: 93
Energy: 776

Strength: 261
Agility: 98
Energy: 790

Strength: 251
Agility: 93
Energy: 762

Strength: 193
Agility: 77
Energy: 741

Strength: 209
Agility: 83
Energy: 755

Set Ancient Darkangel Kundun Mephis

Helm

Armor

Pants

Gloves

Defending

122

136

126

114

Required stats

Strength: 240
Agility: 93
Energy: 776

Strength: 261
Agility: 98
Energy: 790

Strength: 251
Agility: 93
Energy: 762

Strength: 193
Agility: 77
Energy: 741

Ancient options

2 Item:
Increase Skill Damage +40
Increase Energy +70
3 Item:
Double Damage Rate +15%
Increase Wizardry Damage +75
Set Completo:
Increase Critical Damage Rate +18%
Increase Excellent Damage Rate +18%
Ignore Enemy's Defense +7%
Increase All Stats +15
Increase Defense Base +40
Increase Critical Damage +35
Increase Excellent Damage +50

Set Ancient Holyangel Kundun Mephis

Helm

Armor

Pants

Gloves

Defending

176

192

183

170

Required stats

Strength: 240
Agility: 93
Energy: 776

Strength: 261
Agility: 98
Energy: 790

Strength: 251
Agility: 93
Energy: 762

Strength: 193
Agility: 77
Energy: 741

Ancient options

2 Item:
Increase Skill Damage +50
Increase Energy +70
3 Item:
Double Damage Rate +18%
Increase Wizardry Damage +100
Set Completo:
Increase Critical Damage Rate +20%
Increase Excellent Damage Rate +20%
Ignore Enemy's Defense +9%
Increase All Stats +20
Increase Defense Base +60
Increase Critical Damage +40
Increase Excellent Damage +70


2) Mage: Lemuria Set

Set Finesse

Helm

Armor

Pants

Gloves

Boots

Defending

36

50

41

30

33

Required stats

Strength: 194
Agility: 89
Energy: 716

Strength: 216
Agility: 98
Energy: 806

Strength: 203
Agility: 93
Energy: 752

Strength: 173
Agility: 81
Energy: 632

Strength: 168
Agility: 79
Energy: 614

Set Ghast

Helm

Armor

Pants

Gloves

Boots

Defending

45

60

52

39

42

Required stats

Strength: 247
Agility: 105
Energy: 935

Strength: 255
Agility: 108
Energy: 967

Strength: 250
Agility: 107
Energy: 948

Strength: 245
Agility: 105
Energy: 928

Strength: 242
Agility: 104
Energy: 916

Set Darkangel Excellent

Helm

Armor

Pants

Gloves

Boots

Defending

106

121

113

100

103

Required stats

Strength: 193
Agility: 62
Energy: 762

Strength: 214
Agility: 72
Energy: 776

Strength: 203
Agility: 67
Energy: 748

Strength: 146
Agility: 46
Energy: 720

Strength: 182
Agility: 46
Energy: 734

Set Holyangel Excellent

Helm

Armor

Pants

Gloves

Boots

Defending

162

176

166

152

157

Required stats

Strength: 193
Agility: 62
Energy: 762

Strength: 214
Agility: 72
Energy: 776

Strength: 203
Agility: 67
Energy: 748

Strength: 146
Agility: 46
Energy: 720

Strength: 182
Agility: 46
Energy: 734

Set Ancient Darkangel Lemuria

Helm

Armor

Pants

Gloves

Defending

115

131

122

109

Required stats

Strength: 193
Agility: 62
Energy: 762

Strength: 214
Agility: 72
Energy: 776

Strength: 203
Agility: 67
Energy: 748

Strength: 146
Agility: 46
Energy: 720

Ancient options

2 Item:
Increase Skill Damage +40
Increase Energy +70
3 Item:
Double Damage Rate +15%
Increase Wizardry Damage +75
Set Completo:
Increase Critical Damage Rate +18%
Increase Excellent Damage Rate +18%
Ignore Enemy's Defense +7%
Increase All Stats +15
Increase Defense Base +40
Increase Critical Damage +35
Increase Excellent Damage +50

Set Ancient Holyangel Lemuria

Helm

Armor

Pants

Gloves

Defending

172

186

176

162

Required stats

Strength: 193
Agility: 62
Energy: 762

Strength: 214
Agility: 72
Energy: 776

Strength: 203
Agility: 67
Energy: 748

Strength: 146
Agility: 46
Energy: 720

Ancient options

2 Item:
Increase Skill Damage +50
Increase Energy +90
3 Item:
Double Damage Rate +18%
Increase Wizardry Damage +100
Set Completo:
Increase Critical Damage Rate +20%
Increase Excellent Damage Rate +20%
Ignore Enemy's Defense +9%
Increase All Stats +20
Increase Defense Base +60
Increase Critical Damage +40
Increase Excellent Damage +70